The first step of the new DPC Minor and Major cycle is over and it is time to look at how the professional players adjusted to the new patch. 82 heroes picked and 87 heroes contested is a pretty decent result, considering a total of 47 matches were played. It is hard to say that “everything can work” from this statistic alone, but the meta seems to be diverse enough to allow for a great Major starting next week.
EHOME trounced the competition during their championship run at the Bucharest Minor, Valve purges 17,000 smurf accounts and is set to release Trusted Matchmaking for Dota, and True Sight releases today at 11:00AM PST.
As corrective patches targeted Phantom Assassin and Magnus, Beastmaster snuck to the top of pub win rate charts, boasting a 56% overall win rate and near 60% in 2-5k MMR brackets. From quality of life changes to shifts toward a faster meta, Beastmaster has benefitted in multiple ways from patch 7.20.
Vengeful Spirit has been impressively successful in the highest skill bracket. 57.35% win rate in the last month and 60%+ win rate over the last week make her the best hero in the current meta, at least according to stats.
The initial impression of the community on Sven was far from positive. Given the cleave mechanic changes and a year of lackluster results, the hero was quickly dismissed as unplayable, however recent trends show the exact opposite—the hero currently wins more than 53% of his games in the highest skill bracket. Today we would like to have a closer look at the hero and figure out where we went wrong with our initial assessment.
Phantom Assassin is far from the powerhouse she was when Valve released patch 7.20. But even after getting nerfed in three consecutive patches, she is still the 3rd most picked hero in pubs.
Valve already confirmed that the next ranked season is going to start in the new year and that means it is time to prepare for the new climb towards the top. Today we would like to talk about different strategies and motivations that can help you achieve better results in Dota and enjoy the game even more.
Clinkz was reworked slightly over a month ago. The initial impression of the community on the hero was rather poor and this reaction was more than justified—much like Drow Ranger, Clinkz started his 7.20 career as an incredibly weak hero.
Patch 7.20 introduced Holy Locket and gave heroes more reason to build Kaya, with its next tier items in Kaya & Sange and Yasha & Kaya. How have they performed in practice vs. on paper? As with most new heroes and items in Dota, they don't always stick their landing.
Chen received one of the biggest reworks in patch 7.20, and the community is still debating how the hero should be played. He no longer has access to bigger creeps from the start of the game, but now he has tools for significant lane presence that make him pretty much a new hero.
The final part of our meta overview is going to be focused on the most consistent and popular carry heroes. These are the heroes we see the most in our pubs, and the ones we must be the most prepared to face.
7.20 brought several new offlaners and solidified positions of some old ones as well, making for a rather diverse and interesting meta. It also seemingly got rid of the meta with carries in the offlane—current offlane heroes are now predominantly utility cores.
While we still see some of the usual, mainstay heroes in the mid lane, patch 7.20 has also brought forth more heroes into the fold--both familiar and new.
One of our biggest complaints about 7.19 overstaying its welcome was that the support meta got really stale by the end of the patch. There was only a handful of viable supports you could first- or second-pick in a regular pub match and not set your team up for a loss.
Three weeks into 7.20 and we’ve already had three additional mini patches, but it hasn’t been enough to stem the trends of this patch’s best and worst heroes.
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