well seeing as how the stats is both picked more often and has a higher win rate, I'd say no, not every game. I personally almost always go stats.
after watching some riki plays, i can say that cast range talent only is good when you specifically play around having the cast range talent (it increases gem range, and allows you to use blink strike/smoke from outside gem range, high ground stuff, and so on).
^he is referring to the enemy gem, and the ability to play around it with the cast range talent
is that so mister 5k potato marshal?
To clarify, I am referring to both using the gem, and playing around the enemy gem.
^wait why the fuck does that work, I'm pretty sure cast range modifiers are very specific (see the CAST in the name?)
but eh
dota consistency, I guess I am asking way too much
I guess shadow shaman is now one of the best gem carriers in the game
It's only 25 extra range over Lion, and comes at level 20 instead of 10: completely negligible to be honest, if not giving Lion the edge.
Well, yeah, I guess, I thought I'd just pay attention to the highest value but you're right, that's even more insane. Those range talents combined with lens really catch me offguard a lot of the time when I just don't expect a hero like lion or ss to blink across half the map, then hex me from a retarded range and there was nothing I could have done to stop them from doing it.
oh right, lvl 25 kotl
yeah that's insane I just didn't think about it before because I didn't think it worked on gem, but now that I know it does, it blows my mind, he's always been one of the best gem carriers, but that talent takes it to a new level
Wait do cast range bonuses increase the radius of every aura?
fuck if anyone knows, I didn't know this shit, but apparently it works for gem at least, someone needs to go through all of them and test if it works, and also, if it works for auras, does it or should it also work for buff giving abilities that are kinda like auras like empowering haste and warcry? I doubt tho. Auras getting bonus doesn't make sense, and neither does this, but I guess you can't predict anything.
god dota is a confusing game
it doesnt work,i tested it in demo hero with kotl just now
gem range still the same,axe was in the circle with shadowblade but need to get closer for his hero to be seen
This is bullshit, I tested it.
The cast range increases the green radius thingy of gem and even his ulti BUT THE RANGE IS STILL THE SAME 900 FOR GEM AND 500 FOR ULTI.
thank me later or blame OP, have a nice day
Cast range on Riki has more game impact than shitty stats. I hope you guys can think for yourself
Lütfen yorum yapmak için giriş yapınız
Cast Range every game?