General Discussion

General DiscussionEarth Spirit in 7.06e

Earth Spirit in 7.06e in General Discussion
The end of mankind

    Since 6.83 Earth Spirit was nerfed from the patch in the patch and gradually the game as that difficult hero it became more and more difficult. However, these changes were justified. The hero has all three types of control (Stun, slow and silence) and in the competent hands of players such as JerAx, Cr1t- , kaka hero became a killing machine at any position. At 6.86 Earth Spirit was enabled in Captains mode and in the next tournament his winrate on 4th position was 70+% which led to nerfs in all subsequent patches.
    The biggest nerfs of Earth Spirit:
    - Rolling Boulder no longer reduces attack speed by 80 for 2 seconds (6.83)
    - Rolling Boulder no longer does an additional 45 damage when used with a stone remnant (6.83)
    - Geomagnetic Grip damage and manacost from 50/125/200/275 (75) to 50/100/150/200 (100) (6.84)
    - Magnetize can now be dispelled (6.84)
    - Rolling Boulder slow duration reduced from 2 to 1.4/1.6/1.8/2.0 in 6.87d and then Rolling Boulder slow duration reduced from 1.4/1.6/1.8/2.0 to 0.8/1.2/1.6/2 (7.05)
    The last changes of Earth Spirit were in Patch 7.06:
    - All hero strength growth increased by 0.3
    - Regeneration coming from strength increased from 0.03 HP per point of Strength to 0.06
    - Replaced Respawn Talent: Geomagnetic Grip Targets Allies (No longer tied to Scepter. Enchant Remnant unchanged.)
    In the output we have a hero who deals minimal damage on enemies, with a large cooldown of stones, a weakness at the beginning of the game due to changes in the second ability and a late game weakness. The only pride of the hero is a strong mid game. If you look closely, you can see that even on the pro scene most of the games it began to lose, because it is useless in most games.
    What IceFrog need to do to make the hero great again in patch 7.07?
    - Level 10 talents reworked: +90 GPM // +20% XP gain
    - Level 15 talents reworked: +10 Intelligence // +15% Magic Resistance
    - Rolling boulder damage increasead from 100 to 150 / 150 / 170 / 200
    - Stone Remnant Charge Replenish Time from 30 to 25
    Leave your opinion in the comments, I will be pleased to read!

    Bu konu düzenlendi
    A
    A

      you forgot being reduced ms by 5 twice
      smash speed reduced and hit radius almost 100% dodgeable in 500+ units

      Bu yorum düzenlendi
      despair

        Yeah, i really hope that es will get buffed, <50% win rate across all brackets sad...

        despair

          I really love the tornado into boulder smash combo, astral to boulder smash, etc, this hero is very interesting

          changes

            i still like picking him rn because he is good against pudge ss sb etc.