Increase Sven pick rate.
Need to waste ~ 5 seconds of a BKB sven? CHRONO!!!
seriously thou, I have no idea
Game get slower , void one of the strong independent offlaner who need no shrine , not picked enough lately so people do not know how to play vs him properly , and once again the game get slowerrrrr
and moar creeps , he is a greedy offlaner, he needs more farm than ur usual offlaner
but then we should see the rise of the inrate of other greedy offlaners.. and i can not find any evidence to that
How exactly did 7.06 make game slower? If anything lack of shrines early, removal of shrines from bot to top, and adding cheese to second rosh make the game less forgiving and going high ground easier. Unless you can elaborate on your point please don't make shit up.
i mean , we already move on from the very Deathball Meta. Tower armor HG still very strong. but yea you have a point , but the game is not deathball meta anymore
HG Tower armor + Jungle change what make void winrate increased
games are slower cus more creeps = more farming heroes picked which is slower paced. Sven and luna *can* run at you and end in 20 minutes but most players will not do that, they will farm for ~30 minutes until they have 3-4 big items and then fight.
there is also more creeps mid, siege creeps are hella fucking buffed, past 30 min you get 2 runes. There is no fucking way that 7.06 made games slower paced
Yeah especially in the late game.
Before 7.06 cores like Lina or LD could choose respawn talent. But now they can't. >:)
https://www.dotabuff.com/blog/2017-05-23-winners-and-losers-of-patch-706 sadly the dotabuff blog-post does not explain the phenomenon
He did get two small buffs
Agi gain increased from 2.65 to 2.8
time dilation slow per affected unit from 10 to 14%
More creeps to hit? I dont really know, I always thought he's a good core to have
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Why is void going up in his winrate? I did not see any changes to his abilities, or his contestants or meta around his itemization and not out of nowhere he got +3% winrate?