Well obviously meta heroes but AM is definitely up there as "master this hero and you'll be pretty damn good as a safelaner" hero
juggernaut-lifestealer-anit mage-sven-luna-spectre-naga siren-slark-ursa-drow ranger
that said , top 10 is pretty high number so try to master the best carries who are kindda hard to counter and can push and fight (juggernaut-life stealer-anti mage)
According to Datdota the 10 most played competitive safelaners in order are:
Naix
Jugg
Gyro
Void
Weaver
Slark
Naga
Luna
Morph
AM
Sven, Anti-Mage, Morphling, Terrorblade, Luna, Spectre, Medusa and 1 or 2 that can dominate the early game as well (such as Ursa and Gyrocopter)
i hate saying this but. AM is the classic safelane carry. master this fool (especially if he is not meta), and you should be fine with any other carry. the other carry would be jugg. all other carries are either too hard, require too much skill/team coordination, or too easy and doesnt help your carry skills.
between 700-900 GPM as anti mage is considered good , over 900 is great less than 700 is normal skill anti mage AKA : me
wisp
and for AM gpm it really depends on the game, but 600-1000 gpm is the range you should be in EVERY game.
even if you get your ass blasted sideways you should still be at 600+gpm.
yknow unless the game is over at like 15 mins or something. then i guess 450ish is ok.
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If one would like to play safelane semi-competitively, what are the top 10 heroes that he/she'll need to master that'll do for 99% of draft situations?
Key word - master. Not just "know how to play".