Doom
Doom now requires Aghanim's Scepter to disable passives
Doom ability cast point increased from 0.3 to 0.5
GG
Phantom Assassin
Blur minimap hide now has the opposite effect, and is active when no enemies are near
is this a fucking joke
Added Aghanim's Scepter: Allows Phoenix to cast Supernova on an allied hero, bringing both into the Sun to be reborn together. This does not refresh either hero's ultimate. 500 cast range. If the Sun is destroyed, both heroes will die.
Terrorblade
Enabled in Captain's Mode
Sunder cast point improved from 0.5 to 0.35
Buff him and enable him in captains mode.
i dont understand pa blur change, is it that when no enemies are near you cant see pa on the minimap?
Sven
Added Aghanim's Scepter: While activated, God's Strength grants an allied aura (900 area of effect) for 40/60/80% of base damage. [!]
what the fcuk
i always dreamt about having a roshan pit near radiant secret shop so we could have base roshes? :D
Essence Aura chance to activate increased from 10/20/30/40% to 40%
Does that mean you only have to lvl it once?
Bane
Aghanim's Scepter Fiend's Grip now also causes anyone who attacks Bane while he is channeling to be afflicted with Nightmare
bane core incoming screenshot this
Black King Bar
Avatar spell immunity duration and cooldown are now tied to the hero, instead of the item [?]
Minimum immunity duration increased from 4 to 5
Blink Dagger
Gold cost increased from 2150 to 2250
Bottle
Gold cost increased from 650 to 700
Butterfly
Butterfly now has an active ability, Flutter, which can be cast to trade Butterfly's evasion for a 20% movement speed bonus for 8 seconds. 35 second cooldown. [?]
Crimson Guard
New Item that is formed from Vanguard and Buckler
Town Portal Scroll
Gold cost reduced from 135 to 100
holy shit this is a whole new game
well things are srsly gonna change...i think icefrog changed the map to a style suitabe for ganking and less pus sying around (tinker march :D and viper is gonna die out now YEAH BI TCH)
that rune shit, pa blur, increased slows, increased mov speed, increased heals, more apeshit suitable items like vg upgrade and more shit i dont remember...i hate the mirana nerf though wtf...and they buffed bulldogs bear hahaha
and have this in mind: RIP courier
I don't think i really get the idea of what PL will be. like wtfff
@ i agree with the PA patch thing, her evasion now will be devastating (no doom no chrono for u good sir)
@sniper mom new meta ez kills 10 min in the game.
did anyone notice the new Treant skill
Eyes In The Forest:
====================
Treant Protector enchants a target tree. Enchanted trees grant 800 unobstructed vision. If Overgrowth is cast by Treant Protector, units near an enchanted tree will be ensnared and damaged.
If the enemy has true sight, they will be able to see visual effects on both the affected tree and the 800 area of effect around it.
Cast range: 160
Cooldown: 55
Overgrowth Bonus Damage: 135 damage per second (3/4/5 ticks)
Mana Cost: 100
Note: Overgrowth only does damage if it comes from an Enchanted Tree.
LLLLLLLLLLLLLLLLOOOOOOOOOOOOOOOOOOLLLLLLLLLLLLLLLL
NERF BLOODCYKA AND HES REMOVED FROM CAPITANS MODE :DDDDDDDDDDDDDDDDDDDDDDDDD
GUAT DI FAC IS TIS SHEET?
Edit: its so buffed(not nerfed), shit.
Lol, they changed EVERYTHING :D
...EXCEPT RUBICK FUCKING ICEFROG GG NO RE!!
Random comment: With Phoenix new Aghanim's I'm expecting a huge winrate decrease for him when the patch comes.
^ You took me seriously?
Weak anyway, you could have pointed out how heroes like Disruptor and Bristleback.
First Lion
Then Lich
then KotL
and now for this patches gimmick support hero Aghs upgrade that means wards arent getting purchased IceFrogs gives you: BANE
map change is interesting. reminds me of HoN changes but i hope it doesn't create a "carries on bottom" meta like lol. That would suck.
So many great changes..... but I don't like the bounty rune. We are going to have team fights at runes like... every 2 minutes if that rune is too strong... Can it be bottled?
Glyph of Fortification cooldown is now refreshed whenever you lose a Tier 1 tower
Tier 2 Tower's armor increased from 20 to 25
Tower bounty gold for destroying Tier 1/2/3/4 reduced from 264/312/358/405 to 160/200/240/280 (denied is 50%)
WAT
You can tell all you want but biggest change is for Dark Seer:
Vacuum cooldown rescaled from 28.0 seconds to 28 seconds
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