weaver best combo is treant. with living armor and shukuchi and lvl 1 geminate he can kill anything and snowballing
i don't know about axe countering huskar combos with WW since WW heal up to 24% of huskar life. and those percentage is something cause huskar is str heroes and mainly build str items - tarrasq - halberd - and the others. so just little space for axe to culling him
Zeus mid BS jungle. You won't lose the jungle and its pretty hard to lose mid lane as zeus. Once you hit lv 6 madness begins
"Zeus mid BS jungle. You won't lose the jungle and its pretty hard to lose mid lane as zeus. Once you hit lv 6 madness begins"
I was going to say that, zeus pops ult and bs goes to max speed instantly. You can use zeus ult to init vs finish off enemies.
BH + spirit breaker is quite good too, setup major ganks.
If you had five people and really wanted to drive enemy team nuts, zeus, bs, spectre, bh, sb. Non stop global ganking.
And you can't go wrong with classic kotl + pl. Major lance spam. It's strong. Or drow + luna + visage. You'll be hitting for like 150 level 6.
Kotl Leshrac
Kotl Phantom Lancer
Wisp Tiny
Wisp Bristleback
Huskar Oracle
Slark Oracle
Furion+Spectre+AA+Bloodseeker+Zeus (YES ITS A WEIRD LINEUP, AND YOU WILL VERY MOST LIKELY LOSE YOUR LANES, BUT ONCE ENEMY GROUPS YOU WILL GARMOSHKA THEM IN SECONDS ROFLS)
Ive once won a game in 12 min with Huskar + omni,dazzle, oracle and wisp
No AA no win
Axe and undying offlane will wreck everyone too. They cannot fight you and you can cut lane
slark oracle is no longer that much a thing, but yeah oracle huskar, basically impossible to lose.
First time I witnessed this was golden it wiped out 3 of the 5 heros and the last remaining two had below 200 hp and I was thirsty like a mother fucer with blood seeker so they died a few secs thereafter , such a easy wipe, other team had more late game too but that combo just shit on them once me and zues hooked up.
^ My brother and I won 7 party mmr games with that Zeus mid and Blood jungle.
It was too easy we decided to practice a Magnus and Gyrocopter combo instead and lost 5 in a row :)
If u combine an undying with it u can have a really strong lane with seeker undying as well. (Would be 3 people then though :))This way u can stop the enemy carry from farming and dont have to worry about their late game
Well most of combos that are mentioned here are to shut down single player or 2 player. If opposition has counter like stun or disabler then they can be handled.
I feel AA+ES is a sick combo . Also the one who mentioned AA+venom combo. One simply need to wait for their bkb to die , combo and an instant rampage.
tiny techies. throw onto mines - win early game - have a late game carry with 100 assists from the offlane + the other farmer has nothing. :)
For low level pubs Elder Titan + Medusa. Aura + stomp for easy Medusa ult will result for teamwipe with couple splitshots. Really strong.
Axe + Blodsekar is pretty hillarious offlaning.
Bloodrage on Axe with counter helix is obnoxious.
You just need to win your lane to win pubs, so just get Lesh + 1 or Wisp + 1 and have an easy game.
his ult is basically deny all damage and dealt when this ult duration end. all healing when ult duration is doubled
huskar have fucking great regen from 1st skill, so doubled with that and huskar is immortal. i don't know the ult still give invis while attacking or not
His magic resistance from berserker blood has great synergy with false promise + flames as well, since he won't take much of the nuke damage and instead heal for lots. Huskar's also a hero who does not want to build BKB (since magic damage doesn't do much against him), but sometimes has to because of mass disables. But with false promise all the bkb-blocked disables will be purged quickly anyways.
They're just a great loving couple.
oh I see, I never fully read how false promise works, I knew it delayed dmg like kunkka's ship, but I didn't know it healed first.
-At the end of the duration, False Promise first heals the unit based on how much heal and regeneration it blocked, times 2.
-After the healing, it deals damage (as HP Removal) in one instance based on how much damage it had blocked. This damage is lethal and credited to whoever dealt the last instance.
So you will only die if you took over twice as much dmg as you did healing. If huskar has 100 str and is below 40% the whole time his Q will heal him over 2400 I believe with promise up.
Nvm "all the bkb-blocked disables are purged". Disarms (Halberd/Deaf Blast/Edict) are only blocked by magic immunity, but can't be purged, so would still fuck him up without a bkb. That's pretty weird.
Any roaming support with a disable
Any semi or hard carry with a disable that can chain with it.
Done
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what are you thought about 2 combo heroes that can wreck the pub
i am thinking about huskar + winter wyvern combo on pub. since high magic resistance on huskar and fucking immunity from cold embrace. lock and slow from WW can fucking help huskar in dishing his damage.
what are you thought?